mat_specular 0 tf2. Posts: 9. mat_specular 0 tf2

 
 Posts: 9mat_specular 0 tf2 1, some weird stuff happens with lighting

Any other material with complicated shader effects. if using mastercoms, easiest to add the command to your custom. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. Once there, go into the tf folder. Disable Steam Cloud for TF2. mastercoms. But if you can't get the needed contents, the missing textures are harder to fix but sometimes typing mat_specular 0 into console will remove some of them. Team Fortress 2 > General Discussions > Topic Details. So turn it off or add it to your exception list! Shaded material in chams requires “mat_bumpmap 1”. (dfrg. You might be missing a game that you need to have mounted. 301. Purple Reflections. It has many commands explained. #12. puur Sep 15, 2016 @ 10:42am. If you see purple textures you must type mat_specular 0 in the console. ago. good to turn off on low end. 2. 2 Frags – +. cl_allowdownload 1 //Client downloads customization files. The mat_phong setting enables or disables Phong shading. I would join a trade server and ask someone to drop it for you so you could test it out. All Discussions. use mat_specular 0 and mat_bumpmap 1. org launches tf2pickup. . Contains improved textures for dispenser and sentry as well as numerous props, decals, miscs and weapons. Water on maps have missing textures ( pink and black squared ). Additional pyro things could be animals, dragons, color related stuff, and general surrealness. mat_specular 0 mat_trilinear 0 mat_viewportscale 0. Team Fortress 2 > General Discussions > Topic Details. Never. 436 . if it's in launch options then-mat_phong 0 -mat_specular 0. txt. cfg","path":"cfg/aliases. Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). wikipedia. Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. The mat_specular command disables any reflections that are already present so that they don't interfere with the new reflections that are being built. cfg. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game //. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. cfg. When I get into big firefights on certain maps, my FPS tends to drop a little lower than I'd. I can tell because there's a little freeze after changing from 0 to 1 and when going from 1 to any number other than 0 it won't do anything. cfg. I don't run any of chris's configs, is play on DX9. . Select Team Fortress 2 in the top left corner 4. Build your map as per normal and then start TF2. its a command in-game normally. However once I build my cubemaps and reload the map they render normally. EVGA GTX 570 | Q6600 @ 3. Setting this to 0 will make ubers. cfg in Notepad. I prefer to keep mat_phong 0 , the game looks much better and I get higher frames, but I'll sacrifice a bit to get my normal australiums back. 5 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 1 r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 r_ambientmin 0 r_avglight 0GMod Maps. cfg at. She's fully posable and is a damn fine lady-bot. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. Team Fortress 2. it's because mat_phong completely wrecks australium weapons. Click properties and go to local files. posted about 10 years ago. Hope this helps. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. cfg" without the quotes. turn it back to the way the game usually runs and it should look better. This addon adds killstreak counter and weapon sheen from Team Fortress 2. "What Does This Command Do?" - It fixes broken reflections and fullbright textures in most user and/or Valve created maps / props. [TF2] Texture problem in my map. I set mine to mat_phong kanye hoping to make my game look better but instead it just. The jayhyunpae tf2 settings page has been viewed for 5. r_rimlight 0 // Disables rimlighting. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. 2. Description. Note. and ive seen that in other games that are related to source (gmod, tf2). Add your console command in there. 10 GHz. g_ragdoll_lvfadespeed 0. // The Credits mainly goes to the creators (in descending order scroll wise and ascending order importance wise) m0re, Quantum, Chris and irrelevant and yet most. if mat_specular is 1 change it to 0) in console. KONAN Sep 22, 2017 @ 8:12am. I put Comanglia's Stability config in my cfg folder and autoexec. You have to type it in your autoexec file oor goto steam, right click tf2, properties, then set launch options and type +r_rimlight 0 then load tf2. The Saxxy, Golden Pan, and Golden Wrench all make gold statues out of players. Default is -1 (model default). Go to tf/cfg, create autoexec. mat_motion_blur_enabled 0thanks, I only needed the specular and rim lighting ones i dont want to turn mat_phong off cause I dont like the look of mvm stuff and aussies when it's turned off. 3. ago. Posted September 16, 2020 (edited) same here, ion know the problem. Typing in console mat_specular 0 will disable reflections and thus remove the annoyance. That will also remove shininess on objects, though. GET TF2 THIS IS FROM TF2 TF2 IS FREE GET IT THEN TRY AGAIN THINK PEOPLE JESUS! #5. Setting this to 0 will make ubers // non-shiny, and will. google. whenever i look at water, i get around 70 fps, but when i look ANYWHERE ELSE, i get 115+ fps. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. mat_mipmaptextures 0. 76 fps (10. Reply replytrash Aug 16, 2019 @ 12:53pm. Date Posted: Dec 14, 2020 @ 1:02am. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. Those are the maps (not all) from Smissmas 2022 update from TF2. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. livefox • 12 yr. hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen. Here is Idle. mat_specular 0 // Controls specularity. a guide with screenshots of what mat_specular, mat_phong, and mat_bumpmap look like in various configurations ReplyCommunity News tf2pickup. Since then, all models have been like this. All Discussions. So when you play in DirectX 8. Submit mat_specular 0 and later buildcubemaps in SFM's console. 1 for better visuals. How to stop reflections in SFM. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. Y Reply More posts you may like. mat_specular 0. 曦 May 20, 2013 @ 7:55am. You can find it in the sources: alias lighting_ex_low "mat_bumpmap 0;mat_specular 0;mat_phong 0;alias lighting_ex_level echo lighting_ex=low":Description. Autoexec part 1. use the same gold material as the gold weapon in team fortress 2 Primary Attack:melee,like a normal crowbar. nope, i have a map with cubemaps that when i enable hdr, the reflections are horribly bright just like this. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. No matter what I do the australiums always end up looking like either the solid gold of mat_phong 0 or the rusted brown look. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. (Fixes Australium Weapons looking like they're made of solid gold when used with mat_phong 0. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. r/tf2 • 3 Heavy weapon concept i been thinking about for a few days now. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. ORG REUPLOAD. mat_forceaniso 0 . cfg [ENG], if you think we. A: Go into the console and put in "mat_specular 0" without the quotes. And one more thing to help you out with the performance. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your. /srcds_run -game garrysmod -console -port 27050 +map ph_office +ip 0. Reply B-Bom •. org], if you are interested. Quick PSA - remember how mat_phong 0 used to break australiums, turning them into an ugly yellow block? For some reason it stopped doing that. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 515 fps variability I would like to thank the OP for making this otherwise I wouldn't be able to get a decent minimum fps, and I hope some of my results help people find out what settings they want to use. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 mat_trilinear 0 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 1 . Putting those 2 commands together makes gold look like wood. 0. GmanluigiYT • 2 yr. mat_bumpmap 0/1; mat_specular 0/1; AINET This bar should only occur when building node graphs. This is objectively a bug, and not something tha. . CryptoYou can find out what module levels your preset uses by viewing their respective cfg file. 5 . mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Status: Unknown. Follow this: Open Steam Library. mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. trust me, it works. 3 Frags – +. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. PSNparkerplace froyotech. cl_ragdoll_fade_time 0. Making Team Fortress 2 faster since 2014. Does anyone know the reason why this happens or can help? If so please leave a comment below. Stupid Me, I forgot to use Pakrat to put the custom textures in, mat_specular 0 if you get any purple and black boxes, so here, is the Robotcized version of the Pyro's house. The mat_specular setting enables or disables specular reflections. Team Fortress 2 > General Discussions > Topic Details. // Occurs due to the transformative property of a bone being asked to setup later on when cl_SetupAllBones is at 0. BALKAN POWERHOUSE 0 ETF2L 6v6 Summer 2023 Low. Cat: The map has no cubemap. Setting this to 1 on dx8 will result in some strange `fire' textures replacing their appropriate counterparts, especially on medals, and certain hats. For example: textures=high. Submit mat_specular 0 and later. 50 ratings. I already change all my graphics settings from max to low. It’s an issue of Lightmap being with an odd value. 0 coins. My problem is that the fix for it does not work on online games it only works offline. R_decals 128. gm_MannManor. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 9 2017 called, SVIFT are back 6 /for. You have to re-build the cubemaps. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. [Solved] Compiling Custom Textures with Maps (TF2/Hammer) Is there any quick way to remove all reflections from a map that I am editing?. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. #7. Use the first for good graphics, use the second for. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. cfg (you can name your file however you want if you add a . eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Enter 'mat_specular 1' in the console Enter 'mat_bumpmap. An autoexec is one of the most important files in the game. Pay attention to the Spirit of Giving badge and the Professor Speks glasses. changelevel ctf_2fort. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. Join. posted about 9 years ago. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. Try it and see if it helps. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Try it after mat_phong 0 Here is how it would look: 4. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. Reply DJPengwin. Materials/textures - Valve, GCFScape - Nem. Feature Request Team Fortress 2. cfg" file. 10 GHz. All gists Back to GitHub Back to GitHubshoober420 changed the title [TF2] mat_bumpmap "0" causes black polygon corruption [Linux] [TF2] mat_bumpmap "0" causes black polygon corruption Nov 20, 2020. . Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-gameTeam Fortress 2. Federal Casemaker with orange paint 2. TF2 Config. -disconnect. So i'm having trouble getting one command in my autoexec to work. mat_reduceparticles 1 mat_specular 1 // Controls specularity. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007… Hi, I have had problems with the sprays in tf2 but in a post I found the solution. Делюсь самой нужной информацией,. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Меняет светимость от убера. This occurs at the attempt of loading a Source map. Activity: 0%. fpsconfig. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. 2 subscribers. On graphics hardware that supports 2. 0 . mat_envmapsize 0 . Sorry for making another one of these threads. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Nukey May 20, 2013 @ 7:44am. Run these commands: mat_specular 0 map [your map] sv_cheats 1 buildcubemaps disconnect mat_specular 1 map [your map] Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. This issue started occurring after mesa 20. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. get a performance config and then manually raise the settings you want to keep high. Since cubemaps are packed in your map they will carry over when you copy the map back from. Open the file with Notepad, simply type in mat_specular 0 and whatever other commands you'd like. If the cameraman hammer is white, then write mat_specular 0 to the console - Upgraded Titan Cameraman - TV Woman - Skibidi Collector - Flashlight Mecha BOSS - Flashlightman (small and big)If you're asking a question make sure to set the thread type to be a question!Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. Coming back stronger than ever!. Used -default to compare, which led me to the cause. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. Premium Powerups Explore Gaming. mat_filtertextures 0 . cfg' remember that it is . #3. If you need to disable reflections for whatever reason, the console command is mat_specular 0. type mat_specular 0 in console 3. Unfortunately I don't know how to undo this? Important detail. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. However, the non-gold. Jun 27, 2021. This is probably the most important part for boost fps, first of all I want you to create a . ". . #13. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. • 1 yr. Remove any custom content you have in custom folder. Steam Workshop: Garry's Mod. I've seen this with custom tf2 textures not being properly setup to use cubemaps. So i watched his mod video both of them and non of the mods game me that shadow on the weapons. mat_specular 0 // Controls specularity. @Lak3 - Doing what Spook didn't, developing and maintaining this. . 2. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. The update will be applied automatically when you restart Team Fortress 2. If you play in 1366 by 768 then change it to -w 1366 -h 768. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. "15" # Undocumented, but probably the same as props_break_max_pieces. Like mat_phong 0 and other bunch of things. He appeared not only in Team Fortress 2, but many other games, shows, and movies, such as Star Fox 64, Age of Empires, The Chocolate War and director appeared in over 300 different shows. It's also likely that you'd need EP1 or EP2 for that texture but whatever. Team Fortress 2 > Discussioni generali > Dettagli della discussione. bug siins Sep 15, 2016 @ 10:43am. This will reset map without. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 0 coins. because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. Also at the end of all of this. "0" ) cheat The weird thing is that I can't change it back to 0, it always comes back to 1 What did it say sv_cheats was set to? If cheats are disabled, then you might need to re-enable them to access the command to disable fullbright, since some commands retain their effects even after setting sv_cheats back to 0. Having problems with mat_specular 1/0 Okay, so one day I was messing around with dx levels and when I was done, some annoying things happened. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. quote • multi-quote • link. quote • multi-quote • link. add it to your autoexec file in: WINDOWS (C:) > Program Files (x86) > Steam > Steamapps > common > Team Fortress 2 > tf > cfg. // anyway, so if you play competitive TF2, this won't help you. 2, here's the issue on the mesa bugtracker. She comes with a Red skin, a Blue skin, and two uber skins. 8. mat_specular 0; buildcubemaps; mat_hdr_level 2; mat_specular 0; buildcubemaps; What this does is building your cubemaps for both HDR and LDR lighting. When I opened my game it was set to 1 still. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. mat_specular 1 // Controls specularity. -1 being the best quality, 2 being the // worst. Go the the TF folder. Mayo (Banned) Mar 2, 2014 @ 5:06am !mat_phong 0 will do the trick I wonder why a max FPS script would make models shiny #13. 440 MB. mat_forceaniso 0. Just had to change to dxlevel 9. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. (no, those arent reversed) #4. Sports. ratix0 15 years ago #7. 2 1 is a 50% scale in the horizontal X axis while the vertical Y axis is still at original scale. Improves the bots from MVM in many ways! -Adds bodygroups to the bots, just like the human players have. props_break_max_pieces "0" // Sets the amount of pieces props can break into. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_decal_cullsize 1 r_drawflecks 0. Shiny material in chams requires “mat_specular 1”. It's not a launch option. Use the 'Create Server' feature and load your map. uhm, it didn't work, the reflection issue is still there. . Showing 1 - 7 of 7 comments. Cl_playerspraydisable 0. muzzleflash_light [0,1] - If set to 1, weapons firing will emit a light along with the muzzle flash. -mat_specular 1. Uninstall TF2 and download TF2 again. 915. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. High End PC: Use 'Very High'. 449 seconds 92. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. 5 scale 1 1 rotate 0 translate 0 0. So I have a australium rocket launcher and I use mat_phong 0. All the real Australium is with the Administrator or in space. This page contains the in-game settings, config files (cfg) and hardware setup of jayhyunpae. com] FAQ For common issues: Anyway, I think the commands you are looking for are "mat_phong 0" and "mat_specular 0". This will be my last port of the year. Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0). Posts: 9. If that is not an issue or you can't get the games that you need (commonly Half-Life 2 episode 1, Half-Life episode 2, and counter strike source) then try the command mat_specular 0 in the Command console. #8. Team Fortress 2. For example, the water is now extrememly purple, certain guns have a purple tint when not directly under light, etc. Hypno-Eyes (Shining) with white paint 3. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Transforms the specular mask texture. Will cause a material. -I connect to my favorite idle server cause it's less CPU intensive. To set a custom module level, put it in overrides/modules. . Are you sure this will help? i have a bad computer. Lana (Dylana) Mar 2, 2014 @ 5:35am. ragdoll_sleepaftertime 0. #2. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None. its thought to be a showcase map, not for competetive gameplay. Accessed from Material tool, materials included (previews are. 022000. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. mat_reduceparticles 1 mat_specular 0 // Controls specularity. ago. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Anyone knoe how he did it i did it once but i cant remember how :/. The same goes for the modules. Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. AlexDellaLameChap • 3 yr.